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Jolt Physics
A multi core friendly Game Physics Engine
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This is the complete list of members for ObjectLayerPairFilterTable, including all inherited members.
| DisableCollision(ObjectLayer inLayer1, ObjectLayer inLayer2) | ObjectLayerPairFilterTable | inline |
| EnableCollision(ObjectLayer inLayer1, ObjectLayer inLayer2) | ObjectLayerPairFilterTable | inline |
| GetNumObjectLayers() const | ObjectLayerPairFilterTable | inline |
| NonCopyable()=default | NonCopyable | |
| NonCopyable(const NonCopyable &)=delete | NonCopyable | |
| ObjectLayerPairFilterTable(uint inNumObjectLayers) | ObjectLayerPairFilterTable | inlineexplicit |
| operator=(const NonCopyable &)=delete | NonCopyable | |
| ShouldCollide(ObjectLayer inObject1, ObjectLayer inObject2) const override | ObjectLayerPairFilterTable | inlinevirtual |
| ~ObjectLayerPairFilter()=default | ObjectLayerPairFilter | virtual |