Jolt Physics
A multi core friendly Game Physics Engine
|
#include <Jolt/Jolt.h>
#include <Jolt/Physics/Collision/Shape/ConvexHullShape.h>
#include <Jolt/Physics/Collision/Shape/ScaleHelpers.h>
#include <Jolt/Physics/Collision/Shape/PolyhedronSubmergedVolumeCalculator.h>
#include <Jolt/Physics/Collision/RayCast.h>
#include <Jolt/Physics/Collision/CastResult.h>
#include <Jolt/Physics/Collision/CollidePointResult.h>
#include <Jolt/Physics/Collision/TransformedShape.h>
#include <Jolt/Physics/Collision/CollideSoftBodyVertexIterator.h>
#include <Jolt/Geometry/ConvexHullBuilder.h>
#include <Jolt/Geometry/ClosestPoint.h>
#include <Jolt/ObjectStream/TypeDeclarations.h>
#include <Jolt/Core/StringTools.h>
#include <Jolt/Core/StreamIn.h>
#include <Jolt/Core/StreamOut.h>
#include <Jolt/Core/UnorderedMap.h>
Classes | |
class | ConvexHullShape::HullNoConvex |
class | ConvexHullShape::HullWithConvex |
class | ConvexHullShape::HullWithConvexScaled |
class | ConvexHullShape::CHSGetTrianglesContext |
Functions | |
JPH_NAMESPACE_BEGIN | JPH_IMPLEMENT_SERIALIZABLE_VIRTUAL (ConvexHullShapeSettings) |
JPH_NAMESPACE_BEGIN JPH_IMPLEMENT_SERIALIZABLE_VIRTUAL | ( | ConvexHullShapeSettings | ) |