Jolt Physics
A multi core friendly Game Physics Engine
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#include <Jolt/Core/HashCombine.h>
Go to the source code of this file.
Functions | |
JPH_MAKE_HASHABLE (JPH::DVec3, t.GetX(), t.GetY(), t.GetZ()) JPH_NAMESPACE_BEGIN DVec3 | |
DVec3 | operator* (double inV1, DVec3Arg inV2) |
JPH_MAKE_HASHABLE | ( | JPH::DVec3 | , |
t. | GetX(), | ||
t. | GetY(), | ||
t. | GetZ() | ||
) |