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Jolt Physics
A multi core friendly Game Physics Engine
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#include <Jolt/Core/IncludeWindows.h>#include <Jolt/Core/StringTools.h>#include <d3d12.h>#include <dxgi1_6.h>#include <dxgidebug.h>#include <wrl.h>Go to the source code of this file.
Functions | |
| template<class Result > | |
| bool | HRFailed (HRESULT inHR, Result &outResult) |
| bool | HRFailed (HRESULT inHR) |
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inline |