Jolt Physics
A multi core friendly Game Physics Engine
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Go to the source code of this file.
Macros | |
#define | JPH_ASSERT(...) ((void)0) |
#define | JPH_IF_ENABLE_ASSERTS(...) |
Typedefs | |
using | TraceFunction = void(*)(const char *inFMT,...) |
Trace function, needs to be overridden by application. This should output a line of text to the log / TTY. | |
Variables | |
JPH_EXPORT TraceFunction | Trace |
#define JPH_ASSERT | ( | ... | ) | ((void)0) |
#define JPH_IF_ENABLE_ASSERTS | ( | ... | ) |
using TraceFunction = void (*)(const char *inFMT, ...) |
Trace function, needs to be overridden by application. This should output a line of text to the log / TTY.
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extern |