Jolt Physics
A multi core friendly Game Physics Engine
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ObjectToIDMap.h
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1// Jolt Physics Library (https://github.com/jrouwe/JoltPhysics)
2// SPDX-FileCopyrightText: 2026 Jorrit Rouwe
3// SPDX-License-Identifier: MIT
4
5#pragma once
6
8
10
11namespace StreamUtils {
12
13template <class Type>
15
16template <class Type>
18
19} // StreamUtils
20
#define JPH_NAMESPACE_END
Definition Core.h:425
#define JPH_NAMESPACE_BEGIN
Definition Core.h:419
Definition Array.h:36
Definition UnorderedMap.h:31
Definition ObjectToIDMap.h:11