Jolt Physics
A multi core friendly Game Physics Engine
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ObjectToIDMap.h File Reference

Go to the source code of this file.

Namespaces

namespace  StreamUtils
 

Typedefs

template<class Type >
using StreamUtils::ObjectToIDMap = UnorderedMap<const Type *, uint32>
 
template<class Type >
using StreamUtils::IDToObjectMap = Array<Ref<Type>>