Jolt Physics
A multi core friendly Game Physics Engine
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#include <Jolt/Core/STLAllocator.h>
Go to the source code of this file.
Classes | |
class | STLLocalAllocator< T, N > |
STL allocator that keeps N elements in a local buffer before falling back to regular allocations. More... | |
struct | STLLocalAllocator< T, N >::rebind< T2 > |
Converting to allocator for other type. More... | |
struct | AllocatorHasReallocate< STLLocalAllocator< T, N > > |
The STLLocalAllocator always implements a reallocate function as it can often reallocate in place. More... | |