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Jolt Physics
A multi core friendly Game Physics Engine
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#include <Jolt/Core/NonCopyable.h>Go to the source code of this file.
Classes | |
| class | ScopeExit< F > |
| Class that calls a function when it goes out of scope. More... | |
Macros | |
| #define | JPH_SCOPE_EXIT_TAG2(line) |
| #define | JPH_SCOPE_EXIT_TAG(line) |
| #define | JPH_SCOPE_EXIT(...) |
| Usage: JPH_SCOPE_EXIT([]{ code to call on scope exit });. | |
| #define JPH_SCOPE_EXIT | ( | ... | ) |
Usage: JPH_SCOPE_EXIT([]{ code to call on scope exit });.
| #define JPH_SCOPE_EXIT_TAG | ( | line | ) |
| #define JPH_SCOPE_EXIT_TAG2 | ( | line | ) |