5#ifndef JPH_SHADER_OVERRIDE_MACROS
24 #define JPH_SHADER_CONSTANT(type, name, value) constexpr type name = value;
26 #define JPH_SHADER_CONSTANTS_BEGIN(type, name) struct type {
27 #define JPH_SHADER_CONSTANTS_MEMBER(type, name) type c##name;
28 #define JPH_SHADER_CONSTANTS_END(type) };
30 #define JPH_SHADER_BIND_BEGIN(name)
31 #define JPH_SHADER_BIND_END(name)
32 #define JPH_SHADER_BIND_BUFFER(type, name)
33 #define JPH_SHADER_BIND_RW_BUFFER(type, name)
37 #define JPH_SUPPRESS_WARNING_PUSH
38 #define JPH_SUPPRESS_WARNING_POP
39 #define JPH_SUPPRESS_WARNINGS
54 #define JPH_SHADER_CONSTANT(type, name, value) static const type name = value;
56 #define JPH_SHADER_CONSTANTS_BEGIN(type, name) cbuffer name {
57 #define JPH_SHADER_CONSTANTS_MEMBER(type, name) type c##name;
58 #define JPH_SHADER_CONSTANTS_END(type) };
60 #define JPH_SHADER_FUNCTION_BEGIN(return_type, name, group_size_x, group_size_y, group_size_z) \
61 [numthreads(group_size_x, group_size_y, group_size_z)] \
63 #define JPH_SHADER_PARAM_THREAD_ID(name) uint3 name : SV_DispatchThreadID
64 #define JPH_SHADER_FUNCTION_END )
66 #define JPH_SHADER_BUFFER(type) StructuredBuffer<type>
67 #define JPH_SHADER_RW_BUFFER(type) RWStructuredBuffer<type>
69 #define JPH_SHADER_BIND_BEGIN(name)
70 #define JPH_SHADER_BIND_END(name)
71 #define JPH_SHADER_BIND_BUFFER(type, name) JPH_SHADER_BUFFER(type) name;
72 #define JPH_SHADER_BIND_RW_BUFFER(type, name) JPH_SHADER_RW_BUFFER(type) name;
74 #define JPH_AtomicAdd InterlockedAdd
77#define JPH_SHADER_STRUCT_BEGIN(name) struct name {
78#define JPH_SHADER_STRUCT_MEMBER(type, name) type m##name;
79#define JPH_SHADER_STRUCT_END(name) };
81#define JPH_IN(type) in type
82#define JPH_OUT(type) out type
83#define JPH_IN_OUT(type) in out type
unsigned int uint
Definition Core.h:500
uint JPH_uint
Definition ShaderCore.h:44
#define JPH_SUPPRESS_WARNINGS
Definition ShaderCore.h:39
int JPH_int
Definition ShaderCore.h:47
int3 JPH_int3
Definition ShaderCore.h:48
int4 JPH_int4
Definition ShaderCore.h:49
uint4 JPH_uint4
Definition ShaderCore.h:46
float4 JPH_Mat44[4]
Definition ShaderCore.h:52
float JPH_float
Definition ShaderCore.h:41
float3 JPH_float3
Definition ShaderCore.h:42
float4 JPH_Plane
Definition ShaderCore.h:51
float4 JPH_float4
Definition ShaderCore.h:43
#define JPH_SUPPRESS_WARNING_POP
Definition ShaderCore.h:38
#define JPH_SUPPRESS_WARNING_PUSH
Definition ShaderCore.h:37
float4 JPH_Quat
Definition ShaderCore.h:50
uint3 JPH_uint3
Definition ShaderCore.h:45