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Jolt Physics
A multi core friendly Game Physics Engine
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#include <Jolt/ObjectStream/SerializableObject.h>Go to the source code of this file.
Classes | |
| class | SpringSettings |
| Settings for a linear or angular spring. More... | |
Enumerations | |
| enum class | ESpringMode : uint8 { FrequencyAndDamping , StiffnessAndDamping } |
| Enum used by constraints to specify how the spring is defined. More... | |
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