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Jolt Physics
A multi core friendly Game Physics Engine
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Jolt Physics
Architecture of Jolt Physics
Getting Started
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Collision Detection
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The Simulation Step
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Rolling Back a Simulation
Being Sloppy While Still Being Deterministic
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Jolt
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AABBTree
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Core
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Geometry
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AABox.h
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AABox4.h
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ClipPoly.h
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ClosestPoint.h
ConvexHullBuilder.cpp
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ConvexHullBuilder.h
ConvexHullBuilder2D.cpp
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ConvexHullBuilder2D.h
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ConvexSupport.h
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Ellipse.h
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EPAConvexHullBuilder.h
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EPAPenetrationDepth.h
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GJKClosestPoint.h
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IndexedTriangle.h
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Indexify.cpp
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Indexify.h
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MortonCode.h
OrientedBox.cpp
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OrientedBox.h
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Plane.h
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RayAABox.h
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RayCapsule.h
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RayCylinder.h
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RaySphere.h
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RayTriangle.h
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Sphere.h
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Triangle.h
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Math
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ObjectStream
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Physics
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Renderer
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Skeleton
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TriangleSplitter
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ConfigurationString.h
Jolt.h
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RegisterTypes.cpp
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RegisterTypes.h
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Classes
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Typedefs
Triangle.h File Reference
Go to the source code of this file.
Classes
class
Triangle
A simple triangle and its material.
More...
Typedefs
using
TriangleList
=
Array
<
Triangle
>
Typedef Documentation
◆
TriangleList
using
TriangleList
=
Array
<
Triangle
>
Jolt
Geometry
Triangle.h
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