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Jolt Physics
A multi core friendly Game Physics Engine
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Buffer that can be used with the CPU compute system. More...
#include <ComputeBufferCPU.h>
Public Member Functions | |
| JPH_OVERRIDE_NEW_DELETE | ComputeBufferCPU (EType inType, uint64 inSize, uint inStride, const void *inData) |
| Constructor / destructor. | |
| virtual | ~ComputeBufferCPU () override |
| ComputeBufferResult | CreateReadBackBuffer () const override |
| void * | GetData () const |
Public Member Functions inherited from ComputeBuffer | |
| ComputeBuffer (EType inType, uint64 inSize, uint inStride) | |
| Constructor / Destructor. | |
| virtual | ~ComputeBuffer () |
| EType | GetType () const |
| Properties. | |
| uint64 | GetSize () const |
| uint | GetStride () const |
| void * | Map (EMode inMode) |
| Map / unmap buffer (get pointer to data). | |
| template<typename T > | |
| T * | Map (EMode inMode) |
| void | Unmap () |
Public Member Functions inherited from RefTarget< ComputeBuffer > | |
| RefTarget ()=default | |
| Constructor. | |
| RefTarget (const RefTarget &) | |
| ~RefTarget () | |
| assert no one is referencing us | |
| void | SetEmbedded () const |
| RefTarget & | operator= (const RefTarget &) |
| Assignment operator. | |
| uint32 | GetRefCount () const |
| Get current refcount of this object. | |
| void | AddRef () const |
| Add or release a reference to this object. | |
| void | Release () const |
Public Member Functions inherited from NonCopyable | |
| NonCopyable ()=default | |
| NonCopyable (const NonCopyable &)=delete | |
| void | operator= (const NonCopyable &)=delete |
Additional Inherited Members | |
Public Types inherited from ComputeBuffer | |
| enum class | EType { UploadBuffer , ReadbackBuffer , ConstantBuffer , Buffer , RWBuffer } |
| Type of buffer. More... | |
| enum class | EMode { Read , Write } |
| Mode in which the buffer is accessed. More... | |
Static Public Member Functions inherited from RefTarget< ComputeBuffer > | |
| static int | sInternalGetRefCountOffset () |
| INTERNAL HELPER FUNCTION USED BY SERIALIZATION. | |
Protected Member Functions inherited from ComputeBuffer | |
Protected Attributes inherited from ComputeBuffer | |
| EType | mType |
| uint64 | mSize |
| uint | mStride |
Protected Attributes inherited from RefTarget< ComputeBuffer > | |
| atomic< uint32 > | mRefCount |
| Current reference count. | |
Static Protected Attributes inherited from RefTarget< ComputeBuffer > | |
| static constexpr uint32 | cEmbedded |
| A large value that gets added to the refcount to mark the object as embedded. | |
Buffer that can be used with the CPU compute system.
| JPH_NAMESPACE_BEGIN ComputeBufferCPU::ComputeBufferCPU | ( | EType | inType, |
| uint64 | inSize, | ||
| uint | inStride, | ||
| const void * | inData ) |
Constructor / destructor.
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overridevirtual |
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overridevirtual |
Create a readback buffer of the same size and stride that can be used to read the data stored in this buffer on CPU. Note that this could also be implemented as 'return this' in case the underlying implementation allows locking GPU data on CPU directly.
Implements ComputeBuffer.
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inline |