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    Jolt Physics
    
   A multi core friendly Game Physics Engine 
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Class that holds the information of an edge. More...
#include <ConvexHullBuilder.h>
  
Public Member Functions | |
| JPH_OVERRIDE_NEW_DELETE | Edge (Face *inFace, int inStartIdx) | 
| Constructor.   | |
| Edge * | GetPreviousEdge () | 
| Get the previous edge.   | |
  Public Member Functions inherited from NonCopyable | |
| NonCopyable ()=default | |
| NonCopyable (const NonCopyable &)=delete | |
| void | operator= (const NonCopyable &)=delete | 
Public Attributes | |
| Face * | mFace | 
| Face that this edge belongs to.   | |
| Edge * | mNextEdge = nullptr | 
| Next edge of this face.   | |
| Edge * | mNeighbourEdge = nullptr | 
| Edge that this edge is connected to.   | |
| int | mStartIdx | 
| Vertex index in mPositions that indicates the start vertex of this edge.   | |
Class that holds the information of an edge.
      
  | 
  inline | 
Constructor.
      
  | 
  inline | 
Get the previous edge.
| Edge* ConvexHullBuilder::Edge::mNextEdge = nullptr | 
Next edge of this face.
| int ConvexHullBuilder::Edge::mStartIdx | 
Vertex index in mPositions that indicates the start vertex of this edge.