Jolt Physics
A multi core friendly Game Physics Engine
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Class that holds the information of an edge. More...
#include <ConvexHullBuilder.h>
Public Member Functions | |
JPH_OVERRIDE_NEW_DELETE | Edge (Face *inFace, int inStartIdx) |
Constructor. | |
Edge * | GetPreviousEdge () |
Get the previous edge. | |
Public Member Functions inherited from NonCopyable | |
NonCopyable ()=default | |
NonCopyable (const NonCopyable &)=delete | |
void | operator= (const NonCopyable &)=delete |
Public Attributes | |
Face * | mFace |
Face that this edge belongs to. | |
Edge * | mNextEdge = nullptr |
Next edge of this face. | |
Edge * | mNeighbourEdge = nullptr |
Edge that this edge is connected to. | |
int | mStartIdx |
Vertex index in mPositions that indicates the start vertex of this edge. | |
Class that holds the information of an edge.
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inline |
Constructor.
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inline |
Get the previous edge.
Edge* ConvexHullBuilder::Edge::mNextEdge = nullptr |
Next edge of this face.
int ConvexHullBuilder::Edge::mStartIdx |
Vertex index in mPositions that indicates the start vertex of this edge.