Jolt Physics
A multi core friendly Game Physics Engine
|
Dynamic resizable matrix class. More...
#include <DynMatrix.h>
Public Member Functions | |
DynMatrix (const DynMatrix &)=default | |
Constructor. | |
DynMatrix (uint inRows, uint inCols) | |
float | operator() (uint inRow, uint inCol) const |
Access an element. | |
float & | operator() (uint inRow, uint inCol) |
uint | GetCols () const |
Get dimensions. | |
uint | GetRows () const |
Dynamic resizable matrix class.
|
default |
Constructor.
|
inline |
Get dimensions.
|
inline |