Jolt Physics
A multi core friendly Game Physics Engine
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DynMatrix Class Reference

Dynamic resizable matrix class. More...

#include <DynMatrix.h>

Public Member Functions

 DynMatrix (const DynMatrix &)=default
 Constructor.
 
 DynMatrix (uint inRows, uint inCols)
 
float operator() (uint inRow, uint inCol) const
 Access an element.
 
float & operator() (uint inRow, uint inCol)
 
uint GetCols () const
 Get dimensions.
 
uint GetRows () const
 

Detailed Description

Dynamic resizable matrix class.

Constructor & Destructor Documentation

◆ DynMatrix() [1/2]

DynMatrix::DynMatrix ( const DynMatrix )
default

Constructor.

◆ DynMatrix() [2/2]

DynMatrix::DynMatrix ( uint  inRows,
uint  inCols 
)
inline

Member Function Documentation

◆ GetCols()

uint DynMatrix::GetCols ( ) const
inline

Get dimensions.

◆ GetRows()

uint DynMatrix::GetRows ( ) const
inline

◆ operator()() [1/2]

float & DynMatrix::operator() ( uint  inRow,
uint  inCol 
)
inline

◆ operator()() [2/2]

float DynMatrix::operator() ( uint  inRow,
uint  inCol 
) const
inline

Access an element.


The documentation for this class was generated from the following file: