Class that holds 4 float values. Convert to Vec4 to perform calculations.
More...
#include <Float4.h>
|
| float | x |
| |
| float | y |
| |
| float | z |
| |
| float | w |
| |
Class that holds 4 float values. Convert to Vec4 to perform calculations.
◆ Float4() [1/3]
Intentionally not initialized for performance reasons.
◆ Float4() [2/3]
| Float4::Float4 |
( |
const Float4 & | inRHS | ) |
|
|
default |
◆ Float4() [3/3]
| Float4::Float4 |
( |
float | inX, |
|
|
float | inY, |
|
|
float | inZ, |
|
|
float | inW ) |
|
inline |
◆ operator!=()
| bool Float4::operator!= |
( |
const Float4 & | inRHS | ) |
const |
|
inline |
◆ operator=()
◆ operator==()
| bool Float4::operator== |
( |
const Float4 & | inRHS | ) |
const |
|
inline |
◆ operator[]()
| float Float4::operator[] |
( |
int | inCoordinate | ) |
const |
|
inline |
The documentation for this class was generated from the following file: