AddRef() const | RefTarget< Constraint > | inline |
BuildIslands(uint32 inConstraintIndex, IslandBuilder &ioBuilder, BodyManager &inBodyManager) override | TwoBodyConstraint | virtual |
BuildIslandSplits(LargeIslandSplitter &ioSplitter) const override | TwoBodyConstraint | virtual |
cEmbedded | RefTarget< Constraint > | protectedstatic |
Constraint(const ConstraintSettings &inSettings) | Constraint | inlineexplicit |
DrawConstraint(DebugRenderer *inRenderer) const override | PathConstraint | virtual |
DrawConstraintLimits(DebugRenderer *inRenderer) const | Constraint | inlinevirtual |
DrawConstraintReferenceFrame(DebugRenderer *inRenderer) const override | TwoBodyConstraint | virtual |
GetBody1() const | TwoBodyConstraint | inline |
GetBody2() const | TwoBodyConstraint | inline |
GetConstraintPriority() const | Constraint | inline |
GetConstraintSettings() const override | PathConstraint | virtual |
GetConstraintToBody1Matrix() const override | PathConstraint | inlinevirtual |
GetConstraintToBody2Matrix() const override | PathConstraint | inlinevirtual |
GetDrawConstraintSize() const | Constraint | inline |
GetEnabled() const | Constraint | inline |
GetMaxFrictionForce() const | PathConstraint | inline |
GetNumPositionStepsOverride() const | Constraint | inline |
GetNumVelocityStepsOverride() const | Constraint | inline |
GetPath() const | PathConstraint | inline |
GetPathFraction() const | PathConstraint | inline |
GetPositionMotorSettings() | PathConstraint | inline |
GetPositionMotorSettings() const | PathConstraint | inline |
GetPositionMotorState() const | PathConstraint | inline |
GetRefCount() const | RefTarget< Constraint > | inline |
GetSubType() const override | PathConstraint | inlinevirtual |
GetTargetPathFraction() const | PathConstraint | inline |
GetTargetVelocity() const | PathConstraint | inline |
GetTotalLambdaMotor() const | PathConstraint | inline |
GetTotalLambdaPosition() const | PathConstraint | inline |
GetTotalLambdaPositionLimits() const | PathConstraint | inline |
GetTotalLambdaRotation() const | PathConstraint | inline |
GetTotalLambdaRotationHinge() const | PathConstraint | inline |
GetType() const override | TwoBodyConstraint | inlinevirtual |
GetUserData() const | Constraint | inline |
IsActive() const override | PathConstraint | inlinevirtual |
mBody1 | TwoBodyConstraint | protected |
mBody2 | TwoBodyConstraint | protected |
mDrawConstraintSize | Constraint | protected |
mRefCount | RefTarget< Constraint > | mutableprotected |
NonCopyable()=default | NonCopyable | |
NonCopyable(const NonCopyable &)=delete | NonCopyable | |
NotifyShapeChanged(const BodyID &inBodyID, Vec3Arg inDeltaCOM) override | PathConstraint | virtual |
RefTarget< Constraint >::operator=(const RefTarget &) | RefTarget< Constraint > | inline |
NonCopyable::operator=(const NonCopyable &)=delete | NonCopyable | |
PathConstraint(Body &inBody1, Body &inBody2, const PathConstraintSettings &inSettings) | PathConstraint | |
RefTarget()=default | RefTarget< Constraint > | inline |
RefTarget(const RefTarget &) | RefTarget< Constraint > | inline |
Release() const | RefTarget< Constraint > | inline |
ResetWarmStart() override | PathConstraint | virtual |
RestoreState(StateRecorder &inStream) override | PathConstraint | virtual |
SaveState(StateRecorder &inStream) const override | PathConstraint | virtual |
SetConstraintPriority(uint32 inPriority) | Constraint | inline |
SetDrawConstraintSize(float inSize) | Constraint | inline |
SetEmbedded() const | RefTarget< Constraint > | inline |
SetEnabled(bool inEnabled) | Constraint | inline |
SetMaxFrictionForce(float inFrictionForce) | PathConstraint | inline |
SetNumPositionStepsOverride(uint inN) | Constraint | inline |
SetNumVelocityStepsOverride(uint inN) | Constraint | inline |
SetPath(const PathConstraintPath *inPath, float inPathFraction) | PathConstraint | |
SetPositionMotorState(EMotorState inState) | PathConstraint | inline |
SetTargetPathFraction(float inFraction) | PathConstraint | inline |
SetTargetVelocity(float inVelocity) | PathConstraint | inline |
SetupVelocityConstraint(float inDeltaTime) override | PathConstraint | virtual |
SetUserData(uint64 inUserData) | Constraint | inline |
sInternalGetRefCountOffset() | RefTarget< Constraint > | inlinestatic |
SolvePositionConstraint(float inDeltaTime, float inBaumgarte) override | PathConstraint | virtual |
SolveVelocityConstraint(float inDeltaTime) override | PathConstraint | virtual |
ToConstraintSettings(ConstraintSettings &outSettings) const | Constraint | protected |
TwoBodyConstraint(Body &inBody1, Body &inBody2, const TwoBodyConstraintSettings &inSettings) | TwoBodyConstraint | inline |
WarmStartVelocityConstraint(float inWarmStartImpulseRatio) override | PathConstraint | virtual |
~Constraint()=default | Constraint | virtual |
~RefTarget() | RefTarget< Constraint > | inline |