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Jolt Physics
A multi core friendly Game Physics Engine
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Context information for the step listener. More...
#include <PhysicsStepListener.h>
Public Attributes | |
| float | mDeltaTime |
| Delta time of the current step. | |
| bool | mIsFirstStep |
| True if this is the first step. | |
| bool | mIsLastStep |
| True if this is the last step. | |
| PhysicsSystem * | mPhysicsSystem |
| The physics system that is being stepped. | |
Context information for the step listener.
| float PhysicsStepListenerContext::mDeltaTime |
Delta time of the current step.
| bool PhysicsStepListenerContext::mIsFirstStep |
True if this is the first step.
| bool PhysicsStepListenerContext::mIsLastStep |
True if this is the last step.
| PhysicsSystem* PhysicsStepListenerContext::mPhysicsSystem |
The physics system that is being stepped.