Jolt Physics
A multi core friendly Game Physics Engine
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Plane Member List

This is the complete list of members for Plane, including all inherited members.

CreateRTTIPlanePlanefriend
GetConstant() constPlaneinline
GetNormal() constPlaneinline
GetTransformed(Mat44Arg inTransform) constPlaneinline
Offset(float inDistance) constPlaneinline
Plane()=defaultPlane
Plane(Vec4Arg inNormalAndConstant)Planeinlineexplicit
Plane(Vec3Arg inNormal, float inConstant)Planeinline
ProjectPointOnPlane(Vec3Arg inPoint) constPlaneinline
Scaled(Vec3Arg inScale) constPlaneinline
SetConstant(float inConstant)Planeinline
SetNormal(Vec3Arg inNormal)Planeinline
sFromPointAndNormal(Vec3Arg inPoint, Vec3Arg inNormal)Planeinlinestatic
sFromPointAndNormal(DVec3Arg inPoint, Vec3Arg inNormal)Planeinlinestatic
sFromPointsCCW(Vec3Arg inV1, Vec3Arg inV2, Vec3Arg inV3)Planeinlinestatic
SignedDistance(Vec3Arg inPoint) constPlaneinline
sIntersectPlanes(const Plane &inP1, const Plane &inP2, const Plane &inP3, Vec3 &outPoint)Planeinlinestatic