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Jolt Physics
A multi core friendly Game Physics Engine
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This is the complete list of members for ProfileThread, including all inherited members.
| cMaxSamples | ProfileThread | static |
| mCurrentSample | ProfileThread | |
| mSamples | ProfileThread | |
| mThreadName | ProfileThread | |
| NonCopyable()=default | NonCopyable | |
| NonCopyable(const NonCopyable &)=delete | NonCopyable | |
| operator=(const NonCopyable &)=delete | NonCopyable | |
| ProfileThread(const string_view &inThreadName) | ProfileThread | inline |
| sGetInstance() | ProfileThread | inlinestatic |
| sSetInstance(ProfileThread *inInstance) | ProfileThread | inlinestatic |
| ~ProfileThread() | ProfileThread | inline |