Jolt Physics
A multi core friendly Game Physics Engine
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ScaledShape Member List

This is the complete list of members for ScaledShape, including all inherited members.

AddRef() constRefTarget< Shape >inline
CastRay(const RayCast &inRay, const SubShapeIDCreator &inSubShapeIDCreator, RayCastResult &ioHit) const overrideScaledShapevirtual
CastRay(const RayCast &inRay, const RayCastSettings &inRayCastSettings, const SubShapeIDCreator &inSubShapeIDCreator, CastRayCollector &ioCollector, const ShapeFilter &inShapeFilter={ }) const overrideScaledShapevirtual
cEmbeddedRefTarget< Shape >protectedstatic
cGetTrianglesMinTrianglesRequestedShapestatic
CollectTransformedShapes(const AABox &inBox, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale, const SubShapeIDCreator &inSubShapeIDCreator, TransformedShapeCollector &ioCollector, const ShapeFilter &inShapeFilter) const overrideScaledShapevirtual
CollidePoint(Vec3Arg inPoint, const SubShapeIDCreator &inSubShapeIDCreator, CollidePointCollector &ioCollector, const ShapeFilter &inShapeFilter={ }) const overrideScaledShapevirtual
CollideSoftBodyVertices(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale, const CollideSoftBodyVertexIterator &inVertices, uint inNumVertices, int inCollidingShapeIndex) const overrideScaledShapevirtual
DecoratedShape(EShapeSubType inSubType)DecoratedShapeinlineexplicit
DecoratedShape(EShapeSubType inSubType, const Shape *inInnerShape)DecoratedShapeinline
DecoratedShape(EShapeSubType inSubType, const DecoratedShapeSettings &inSettings, ShapeResult &outResult)DecoratedShape
Draw(DebugRenderer *inRenderer, RMat44Arg inCenterOfMassTransform, Vec3Arg inScale, ColorArg inColor, bool inUseMaterialColors, bool inDrawWireframe) const overrideScaledShapevirtual
DrawGetSupportFunction(DebugRenderer *inRenderer, RMat44Arg inCenterOfMassTransform, Vec3Arg inScale, ColorArg inColor, bool inDrawSupportDirection) const overrideScaledShapevirtual
DrawGetSupportingFace(DebugRenderer *inRenderer, RMat44Arg inCenterOfMassTransform, Vec3Arg inScale) const overrideScaledShapevirtual
GetCenterOfMass() const overrideScaledShapeinlinevirtual
GetInnerRadius() const overrideScaledShapeinlinevirtual
GetInnerShape() constDecoratedShapeinline
GetLeafShape(const SubShapeID &inSubShapeID, SubShapeID &outRemainder) const overrideDecoratedShapeinlinevirtual
GetLocalBounds() const overrideScaledShapevirtual
GetMassProperties() const overrideScaledShapevirtual
GetMaterial(const SubShapeID &inSubShapeID) const overrideDecoratedShapevirtual
GetRefCount() constRefTarget< Shape >inline
GetScale() constScaledShapeinline
GetStats() const overrideScaledShapeinlinevirtual
GetStatsRecursive(VisitedShapes &ioVisitedShapes) const overrideDecoratedShapevirtual
GetSubmergedVolume(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale, const Plane &inSurface, float &outTotalVolume, float &outSubmergedVolume, Vec3 &outCenterOfBuoyancy JPH_IF_DEBUG_RENDERER(, RVec3Arg inBaseOffset)) const overrideScaledShapevirtual
DecoratedShape::GetSubmergedVolume(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale, const Plane &inSurface, float &outTotalVolume, float &outSubmergedVolume, Vec3 &outCenterOfBuoyancy, RVec3Arg inBaseOffset) const =0Shapepure virtual
GetSubShapeIDBitsRecursive() const overrideDecoratedShapeinlinevirtual
GetSubShapeTransformedShape(const SubShapeID &inSubShapeID, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale, SubShapeID &outRemainder) const overrideScaledShapevirtual
GetSubShapeUserData(const SubShapeID &inSubShapeID) const overrideDecoratedShapevirtual
GetSubType() constShapeinline
GetSupportingFace(const SubShapeID &inSubShapeID, Vec3Arg inDirection, Vec3Arg inScale, Mat44Arg inCenterOfMassTransform, SupportingFace &outVertices) const overrideScaledShapevirtual
GetSurfaceNormal(const SubShapeID &inSubShapeID, Vec3Arg inLocalSurfacePosition) const overrideScaledShapevirtual
GetTrianglesNext(GetTrianglesContext &ioContext, int inMaxTrianglesRequested, Float3 *outTriangleVertices, const PhysicsMaterial **outMaterials=nullptr) const overrideScaledShapeinlinevirtual
GetTrianglesStart(GetTrianglesContext &ioContext, const AABox &inBox, Vec3Arg inPositionCOM, QuatArg inRotation, Vec3Arg inScale) const overrideScaledShapeinlinevirtual
GetType() constShapeinline
GetUserData() constShapeinline
GetVolume() const overrideScaledShapevirtual
GetWorldSpaceBounds(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale) const overrideScaledShapevirtual
GetWorldSpaceBounds(Mat44Arg inCenterOfMassTransform, Vec3Arg inScale) constScaledShapeinlinevirtual
GetWorldSpaceBounds(DMat44Arg inCenterOfMassTransform, Vec3Arg inScale) constScaledShapeinline
IDToMaterialMap typedefShape
IDToShapeMap typedefShape
IsValidScale(Vec3Arg inScale) const overrideScaledShapevirtual
MakeScaleValid(Vec3Arg inScale) const overrideScaledShapevirtual
MaterialToIDMap typedefShape
mInnerShapeDecoratedShapeprotected
mRefCountRefTarget< Shape >mutableprotected
MustBeStatic() const overrideDecoratedShapeinlinevirtual
NonCopyable()=defaultNonCopyable
NonCopyable(const NonCopyable &)=deleteNonCopyable
RefTarget< Shape >::operator=(const RefTarget &)RefTarget< Shape >inline
NonCopyable::operator=(const NonCopyable &)=deleteNonCopyable
RefTarget()=defaultRefTarget< Shape >inline
RefTarget(const RefTarget &)RefTarget< Shape >inline
Release() constRefTarget< Shape >inline
RestoreBinaryState(StreamIn &inStream) overrideScaledShapeprotectedvirtual
RestoreMaterialState(const PhysicsMaterialRefC *inMaterials, uint inNumMaterials)Shapeinlinevirtual
RestoreSubShapeState(const ShapeRefC *inSubShapes, uint inNumShapes) overrideDecoratedShapevirtual
SaveBinaryState(StreamOut &inStream) const overrideScaledShapevirtual
SaveMaterialState(PhysicsMaterialList &outMaterials) constShapeinlinevirtual
SaveSubShapeState(ShapeList &outSubShapes) const overrideDecoratedShapevirtual
SaveWithChildren(StreamOut &inStream, ShapeToIDMap &ioShapeMap, MaterialToIDMap &ioMaterialMap) constShape
ScaledShape()ScaledShapeinline
ScaledShape(const ScaledShapeSettings &inSettings, ShapeResult &outResult)ScaledShape
ScaledShape(const Shape *inShape, Vec3Arg inScale)ScaledShapeinline
ScaleShape(Vec3Arg inScale) constShape
sCollidePointUsingRayCast(const Shape &inShape, Vec3Arg inPoint, const SubShapeIDCreator &inSubShapeIDCreator, CollidePointCollector &ioCollector, const ShapeFilter &inShapeFilter)Shapeprotectedstatic
sDrawSubmergedVolumesShapestatic
SetEmbedded() constRefTarget< Shape >inline
SetUserData(uint64 inUserData)Shapeinline
Shape(EShapeType inType, EShapeSubType inSubType)Shapeinline
Shape(EShapeType inType, EShapeSubType inSubType, const ShapeSettings &inSettings, ShapeResult &outResult)Shapeinline
ShapeResult typedefShape
ShapeToIDMap typedefShape
sInternalGetRefCountOffset()RefTarget< Shape >inlinestatic
sRegister()ScaledShapestatic
sRestoreFromBinaryState(StreamIn &inStream)Shapestatic
sRestoreWithChildren(StreamIn &inStream, IDToShapeMap &ioShapeMap, IDToMaterialMap &ioMaterialMap)Shapestatic
SupportingFace typedefShape
TransformShape(Mat44Arg inCenterOfMassTransform, TransformedShapeCollector &ioCollector) const overrideScaledShapevirtual
VisitedShapes typedefShape
~RefTarget()RefTarget< Shape >inline
~Shape()=defaultShapevirtual