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Jolt Physics
A multi core friendly Game Physics Engine
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Joints that should have their translation locked (fixed) More...
#include <SkeletonMapper.h>
Public Attributes | |
| int | mJointIdx |
| Joint index of joint with locked translation (in skeleton 2) | |
| int | mParentJointIdx |
| Parent joint index of joint with locked translation (in skeleton 2) | |
| Vec3 | mTranslation |
| Translation of neutral pose. | |
Joints that should have their translation locked (fixed)
| int SkeletonMapper::Locked::mJointIdx |
Joint index of joint with locked translation (in skeleton 2)
| int SkeletonMapper::Locked::mParentJointIdx |
Parent joint index of joint with locked translation (in skeleton 2)
| Vec3 SkeletonMapper::Locked::mTranslation |
Translation of neutral pose.