Jolt Physics
A multi core friendly Game Physics Engine
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SoftBodySharedSettings::InvBind Class Reference

An inverse bind matrix take a skinned vertex from its bind pose into joint local space. More...

#include <SoftBodySharedSettings.h>

Public Member Functions

 InvBind ()=default
 Constructor.
 
 InvBind (uint32 inJointIndex, Mat44Arg inInvBind)
 

Public Attributes

uint32 mJointIndex = 0
 Joint index to which this is attached.
 
Mat44 mInvBind = Mat44::sIdentity()
 The inverse bind matrix, this takes a vertex in its bind pose (Vertex::mPosition) to joint local space.
 

Detailed Description

An inverse bind matrix take a skinned vertex from its bind pose into joint local space.

Constructor & Destructor Documentation

◆ InvBind() [1/2]

SoftBodySharedSettings::InvBind::InvBind ( )
default

Constructor.

◆ InvBind() [2/2]

SoftBodySharedSettings::InvBind::InvBind ( uint32  inJointIndex,
Mat44Arg  inInvBind 
)
inline

Member Data Documentation

◆ mInvBind

Mat44 SoftBodySharedSettings::InvBind::mInvBind = Mat44::sIdentity()

The inverse bind matrix, this takes a vertex in its bind pose (Vertex::mPosition) to joint local space.

◆ mJointIndex

uint32 SoftBodySharedSettings::InvBind::mJointIndex = 0

Joint index to which this is attached.


The documentation for this class was generated from the following file: