Jolt Physics
A multi core friendly Game Physics Engine
|
Information about the optimization of the soft body, the indices of certain elements may have changed. More...
#include <SoftBodySharedSettings.h>
Public Attributes | |
Array< uint > | mEdgeRemap |
Maps old edge index to new edge index. | |
Array< uint > | mLRARemap |
Maps old LRA index to new LRA index. | |
Array< uint > | mDihedralBendRemap |
Maps old dihedral bend index to new dihedral bend index. | |
Array< uint > | mVolumeRemap |
Maps old volume constraint index to new volume constraint index. | |
Array< uint > | mSkinnedRemap |
Maps old skinned constraint index to new skinned constraint index. | |
Information about the optimization of the soft body, the indices of certain elements may have changed.
Maps old dihedral bend index to new dihedral bend index.
Maps old edge index to new edge index.
Maps old skinned constraint index to new skinned constraint index.
Maps old volume constraint index to new volume constraint index.