Jolt Physics
A multi core friendly Game Physics Engine
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StateRecorderImpl Class Referencefinal

Implementation of the StateRecorder class that uses a stringstream as underlying store and that implements checking if the state doesn't change upon reading. More...

#include <StateRecorderImpl.h>

Inheritance diagram for StateRecorderImpl:
StateRecorder StreamIn StreamOut NonCopyable NonCopyable

Public Member Functions

 StateRecorderImpl ()=default
 Constructor.
 
 StateRecorderImpl (StateRecorderImpl &&inRHS)
 
virtual void WriteBytes (const void *inData, size_t inNumBytes) override
 Write a string of bytes to the binary stream.
 
void Rewind ()
 Rewind the stream for reading.
 
void Clear ()
 Clear the stream for reuse.
 
virtual void ReadBytes (void *outData, size_t inNumBytes) override
 Read a string of bytes from the binary stream.
 
virtual bool IsEOF () const override
 Returns true when an attempt has been made to read past the end of the file.
 
virtual bool IsFailed () const override
 Returns true if there was an IO failure.
 
bool IsEqual (StateRecorderImpl &inReference)
 Compare this state with a reference state and ensure they are the same.
 
string GetData () const
 Convert the binary data to a string.
 
size_t GetDataSize ()
 Get size of the binary data in bytes.
 
- Public Member Functions inherited from StateRecorder
 StateRecorder ()=default
 Constructor.
 
 StateRecorder (const StateRecorder &inRHS)
 
void SetValidating (bool inValidating)
 
bool IsValidating () const
 
void SetIsLastPart (bool inIsLastPart)
 
bool IsLastPart () const
 
- Public Member Functions inherited from StreamIn
virtual ~StreamIn ()=default
 Virtual destructor.
 
template<class T , std::enable_if_t< std::is_trivially_copyable_v< T >, bool > = true>
void Read (T &outT)
 Read a primitive (e.g. float, int, etc.) from the binary stream.
 
template<class T , class A , std::enable_if_t< std::is_trivially_copyable_v< T >, bool > = true>
void Read (Array< T, A > &outT)
 Read a vector of primitives from the binary stream.
 
template<class Type , class Traits , class Allocator >
void Read (std::basic_string< Type, Traits, Allocator > &outString)
 Read a string from the binary stream (reads the number of characters and then the characters)
 
template<class T , class A , typename F >
void Read (Array< T, A > &outT, const F &inReadElement)
 Read a vector of primitives from the binary stream using a custom function to read the elements.
 
void Read (Vec3 &outVec)
 Read a Vec3 (don't read W)
 
void Read (DVec3 &outVec)
 Read a DVec3 (don't read W)
 
void Read (DMat44 &outVec)
 Read a DMat44 (don't read W component of translation)
 
- Public Member Functions inherited from NonCopyable
 NonCopyable ()=default
 
 NonCopyable (const NonCopyable &)=delete
 
void operator= (const NonCopyable &)=delete
 
- Public Member Functions inherited from StreamOut
virtual ~StreamOut ()=default
 Virtual destructor.
 
template<class T , std::enable_if_t< std::is_trivially_copyable_v< T >, bool > = true>
void Write (const T &inT)
 Write a primitive (e.g. float, int, etc.) to the binary stream.
 
template<class T , class A , std::enable_if_t< std::is_trivially_copyable_v< T >, bool > = true>
void Write (const Array< T, A > &inT)
 Write a vector of primitives to the binary stream.
 
template<class Type , class Traits , class Allocator >
void Write (const std::basic_string< Type, Traits, Allocator > &inString)
 Write a string to the binary stream (writes the number of characters and then the characters)
 
template<class T , class A , typename F >
void Write (const Array< T, A > &inT, const F &inWriteElement)
 Write a vector of primitives to the binary stream using a custom write function.
 
void Write (const Vec3 &inVec)
 Write a Vec3 (don't write W)
 
void Write (const DVec3 &inVec)
 Write a DVec3 (don't write W)
 
void Write (const DMat44 &inVec)
 Write a DMat44 (don't write W component of translation)
 

Detailed Description

Implementation of the StateRecorder class that uses a stringstream as underlying store and that implements checking if the state doesn't change upon reading.

Constructor & Destructor Documentation

◆ StateRecorderImpl() [1/2]

StateRecorderImpl::StateRecorderImpl ( )
default

Constructor.

◆ StateRecorderImpl() [2/2]

StateRecorderImpl::StateRecorderImpl ( StateRecorderImpl &&  inRHS)
inline

Member Function Documentation

◆ Clear()

void StateRecorderImpl::Clear ( )

Clear the stream for reuse.

◆ GetData()

string StateRecorderImpl::GetData ( ) const
inline

Convert the binary data to a string.

◆ GetDataSize()

size_t StateRecorderImpl::GetDataSize ( )
inline

Get size of the binary data in bytes.

◆ IsEOF()

virtual bool StateRecorderImpl::IsEOF ( ) const
inlineoverridevirtual

Returns true when an attempt has been made to read past the end of the file.

Implements StreamIn.

◆ IsEqual()

bool StateRecorderImpl::IsEqual ( StateRecorderImpl inReference)

Compare this state with a reference state and ensure they are the same.

◆ IsFailed()

virtual bool StateRecorderImpl::IsFailed ( ) const
inlineoverridevirtual

Returns true if there was an IO failure.

Implements StreamIn.

◆ ReadBytes()

void StateRecorderImpl::ReadBytes ( void *  outData,
size_t  inNumBytes 
)
overridevirtual

Read a string of bytes from the binary stream.

Implements StreamIn.

◆ Rewind()

void StateRecorderImpl::Rewind ( )

Rewind the stream for reading.

◆ WriteBytes()

JPH_NAMESPACE_BEGIN void StateRecorderImpl::WriteBytes ( const void *  inData,
size_t  inNumBytes 
)
overridevirtual

Write a string of bytes to the binary stream.

Implements StreamOut.


The documentation for this class was generated from the following files: