Jolt Physics
A multi core friendly Game Physics Engine
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Wrapper around std::istream. More...
#include <StreamWrapper.h>
Public Member Functions | |
StreamInWrapper (istream &ioWrapped) | |
Constructor. | |
virtual void | ReadBytes (void *outData, size_t inNumBytes) override |
Write a string of bytes to the binary stream. | |
virtual bool | IsEOF () const override |
Returns true when an attempt has been made to read past the end of the file. | |
virtual bool | IsFailed () const override |
Returns true if there was an IO failure. | |
Public Member Functions inherited from StreamIn | |
virtual | ~StreamIn ()=default |
Virtual destructor. | |
template<class T , std::enable_if_t< std::is_trivially_copyable_v< T >, bool > = true> | |
void | Read (T &outT) |
Read a primitive (e.g. float, int, etc.) from the binary stream. | |
template<class T , class A , std::enable_if_t< std::is_trivially_copyable_v< T >, bool > = true> | |
void | Read (Array< T, A > &outT) |
Read a vector of primitives from the binary stream. | |
template<class Type , class Traits , class Allocator > | |
void | Read (std::basic_string< Type, Traits, Allocator > &outString) |
Read a string from the binary stream (reads the number of characters and then the characters) | |
template<class T , class A , typename F > | |
void | Read (Array< T, A > &outT, const F &inReadElement) |
Read a vector of primitives from the binary stream using a custom function to read the elements. | |
void | Read (Vec3 &outVec) |
Read a Vec3 (don't read W) | |
void | Read (DVec3 &outVec) |
Read a DVec3 (don't read W) | |
void | Read (DMat44 &outVec) |
Read a DMat44 (don't read W component of translation) | |
Public Member Functions inherited from NonCopyable | |
NonCopyable ()=default | |
NonCopyable (const NonCopyable &)=delete | |
void | operator= (const NonCopyable &)=delete |
Wrapper around std::istream.
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inline |
Constructor.
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inlineoverridevirtual |
Returns true when an attempt has been made to read past the end of the file.
Implements StreamIn.
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inlineoverridevirtual |
Returns true if there was an IO failure.
Implements StreamIn.
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inlineoverridevirtual |
Write a string of bytes to the binary stream.
Implements StreamIn.