Jolt Physics
A multi core friendly Game Physics Engine
Loading...
Searching...
No Matches
TaperedCylinderShapeSettings Member List

This is the complete list of members for TaperedCylinderShapeSettings, including all inherited members.

AddRef() constRefTarget< ShapeSettings >inline
cEmbeddedRefTarget< ShapeSettings >protectedstatic
ClearCachedResult()ShapeSettingsinline
ConvexShapeSettings()=defaultConvexShapeSettings
ConvexShapeSettings(const PhysicsMaterial *inMaterial)ConvexShapeSettingsinlineexplicit
Create() const overrideTaperedCylinderShapeSettingsvirtual
GetRefCount() constRefTarget< ShapeSettings >inline
mBottomRadiusTaperedCylinderShapeSettings
mCachedResultShapeSettingsmutableprotected
mConvexRadiusTaperedCylinderShapeSettings
mDensityConvexShapeSettings
mHalfHeightTaperedCylinderShapeSettings
mMaterialConvexShapeSettings
mRefCountRefTarget< ShapeSettings >mutableprotected
mTopRadiusTaperedCylinderShapeSettings
mUserDataShapeSettings
NonCopyable()=defaultNonCopyable
NonCopyable(const NonCopyable &)=deleteNonCopyable
SerializableObject::operator=(const NonCopyable &)=deleteNonCopyable
RefTarget< ShapeSettings >::operator=(const RefTarget &)RefTarget< ShapeSettings >inline
RefTarget()=defaultRefTarget< ShapeSettings >inline
RefTarget(const RefTarget &)RefTarget< ShapeSettings >inline
Release() constRefTarget< ShapeSettings >inline
SetDensity(float inDensity)ConvexShapeSettingsinline
SetEmbedded() constRefTarget< ShapeSettings >inline
ShapeResult typedefShapeSettings
sInternalGetRefCountOffset()RefTarget< ShapeSettings >inlinestatic
TaperedCylinderShapeSettings()=defaultTaperedCylinderShapeSettings
TaperedCylinderShapeSettings(float inHalfHeightOfTaperedCylinder, float inTopRadius, float inBottomRadius, float inConvexRadius=cDefaultConvexRadius, const PhysicsMaterial *inMaterial=nullptr)TaperedCylinderShapeSettings
~RefTarget()RefTarget< ShapeSettings >inline
~SerializableObject()=defaultSerializableObjectvirtual