Jolt Physics
A multi core friendly Game Physics Engine
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AABoxCast Struct Reference

Structure that holds AABox moving linearly through 3d space. More...

#include <AABoxCast.h>

Public Attributes

JPH_OVERRIDE_NEW_DELETE AABox mBox
 Axis aligned box at starting location.
 
Vec3 mDirection
 Direction and length of the cast (anything beyond this length will not be reported as a hit)
 

Detailed Description

Structure that holds AABox moving linearly through 3d space.

Member Data Documentation

◆ mBox

JPH_OVERRIDE_NEW_DELETE AABox AABoxCast::mBox

Axis aligned box at starting location.

◆ mDirection

Vec3 AABoxCast::mDirection

Direction and length of the cast (anything beyond this length will not be reported as a hit)


The documentation for this struct was generated from the following file: