Jolt Physics
A multi core friendly Game Physics Engine
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Structure that adds a convex radius. More...
#include <ConvexSupport.h>
Public Member Functions | |
AddConvexRadius (const ConvexObject &inObject, float inRadius) | |
Vec3 | GetSupport (Vec3Arg inDirection) const |
Calculate the support vector for this convex shape. | |
Public Attributes | |
const ConvexObject & | mObject |
float | mRadius |
Structure that adds a convex radius.
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inline |
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inline |
Calculate the support vector for this convex shape.
const ConvexObject& AddConvexRadius< ConvexObject >::mObject |
float AddConvexRadius< ConvexObject >::mRadius |