#include <HLSLToCPP.h>
◆ uint3() [1/3]
| HLSLToCPP::uint3::uint3 |
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inlinedefault |
◆ uint3() [2/3]
◆ uint3() [3/3]
| HLSLToCPP::uint3::uint3 |
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const float3 & | inV | ) |
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inlineexplicitconstexpr |
◆ operator!=()
| bool HLSLToCPP::uint3::operator!= |
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const uint3 & | inRHS | ) |
const |
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inlineconstexpr |
◆ operator*=() [1/2]
| uint3 & HLSLToCPP::uint3::operator*= |
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const uint3 & | inRHS | ) |
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inlineconstexpr |
◆ operator*=() [2/2]
◆ operator+=()
| uint3 & HLSLToCPP::uint3::operator+= |
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const uint3 & | inRHS | ) |
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inlineconstexpr |
◆ operator-=()
| uint3 & HLSLToCPP::uint3::operator-= |
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const uint3 & | inRHS | ) |
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inlineconstexpr |
◆ operator/=() [1/2]
| uint3 & HLSLToCPP::uint3::operator/= |
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const uint3 & | inRHS | ) |
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inlineconstexpr |
◆ operator/=() [2/2]
◆ operator==()
| bool HLSLToCPP::uint3::operator== |
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const uint3 & | inRHS | ) |
const |
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inlineconstexpr |
◆ operator[]() [1/2]
| uint32 & HLSLToCPP::uint3::operator[] |
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uint | inIndex | ) |
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inline |
◆ operator[]() [2/2]
| const uint32 & HLSLToCPP::uint3::operator[] |
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uint | inIndex | ) |
const |
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inline |
◆ swizzle_xyz()
| const uint3 HLSLToCPP::uint3::swizzle_xyz |
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const |
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inline |
◆ swizzle_xzy()
| const uint3 HLSLToCPP::uint3::swizzle_xzy |
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const |
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inline |
◆ swizzle_yxz()
| const uint3 HLSLToCPP::uint3::swizzle_yxz |
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const |
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inline |
◆ swizzle_yzx()
| const uint3 HLSLToCPP::uint3::swizzle_yzx |
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const |
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inline |
◆ swizzle_zxy()
| const uint3 HLSLToCPP::uint3::swizzle_zxy |
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const |
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inline |
◆ swizzle_zyx()
| const uint3 HLSLToCPP::uint3::swizzle_zyx |
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const |
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inline |
The documentation for this struct was generated from the following file: