Jolt Physics
A multi core friendly Game Physics Engine
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#include <PathConstraintPathHermite.h>
Public Attributes | |
Vec3 | mPosition |
Position on the path. | |
Vec3 | mTangent |
Tangent of the path, does not need to be normalized (in the direction of the path) | |
Vec3 | mNormal |
Normal of the path (together with the tangent along the curve this forms a basis for the constraint) | |
Vec3 PathConstraintPathHermite::Point::mNormal |
Normal of the path (together with the tangent along the curve this forms a basis for the constraint)
Vec3 PathConstraintPathHermite::Point::mPosition |
Position on the path.
Vec3 PathConstraintPathHermite::Point::mTangent |
Tangent of the path, does not need to be normalized (in the direction of the path)