Jolt Physics
A multi core friendly Game Physics Engine
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Class that wraps a point so that it can be used with convex collision detection. More...
#include <ConvexSupport.h>
Public Member Functions | |
Vec3 | GetSupport (Vec3Arg inDirection) const |
Calculate the support vector for this convex shape. | |
Public Attributes | |
Vec3 | mPoint |
Class that wraps a point so that it can be used with convex collision detection.
Calculate the support vector for this convex shape.
Vec3 PointConvexSupport::mPoint |