Jolt Physics
A multi core friendly Game Physics Engine
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Shape::GetTrianglesContext Struct Reference

An opaque buffer that holds shape specific information during GetTrianglesStart/Next. More...

#include <Shape.h>

Public Attributes

uint8 mData [4288]
 

Detailed Description

An opaque buffer that holds shape specific information during GetTrianglesStart/Next.

Member Data Documentation

◆ mData

uint8 Shape::GetTrianglesContext::mData[4288]

The documentation for this struct was generated from the following file: