Jolt Physics
A multi core friendly Game Physics Engine
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Class that holds information about the shape that can be used for logging / data collection purposes. More...
#include <Shape.h>
Public Member Functions | |
Stats (size_t inSizeBytes, uint inNumTriangles) | |
Public Attributes | |
size_t | mSizeBytes |
Amount of memory used by this shape (size in bytes) | |
uint | mNumTriangles |
Number of triangles in this shape (when applicable) | |
Class that holds information about the shape that can be used for logging / data collection purposes.
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inline |
uint Shape::Stats::mNumTriangles |
Number of triangles in this shape (when applicable)
size_t Shape::Stats::mSizeBytes |
Amount of memory used by this shape (size in bytes)