Jolt Physics
A multi core friendly Game Physics Engine
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TriangleSplitter::Range Struct Reference

Helper struct to indicate triangle range before and after the split. More...

#include <TriangleSplitter.h>

Public Member Functions

 Range ()=default
 Constructor.
 
 Range (uint inBegin, uint inEnd)
 
uint Count () const
 Get number of triangles in range.
 

Public Attributes

uint mBegin
 Start and end index (end = 1 beyond end)
 
uint mEnd
 

Detailed Description

Helper struct to indicate triangle range before and after the split.

Constructor & Destructor Documentation

◆ Range() [1/2]

TriangleSplitter::Range::Range ( )
default

Constructor.

◆ Range() [2/2]

TriangleSplitter::Range::Range ( uint  inBegin,
uint  inEnd 
)
inline

Member Function Documentation

◆ Count()

uint TriangleSplitter::Range::Count ( ) const
inline

Get number of triangles in range.

Member Data Documentation

◆ mBegin

uint TriangleSplitter::Range::mBegin

Start and end index (end = 1 beyond end)

◆ mEnd

uint TriangleSplitter::Range::mEnd

The documentation for this struct was generated from the following file: