Jolt Physics
A multi core friendly Game Physics Engine
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ObjectStreamOut.h File Reference
#include <Jolt/ObjectStream/ObjectStream.h>
#include <Jolt/Core/RTTI.h>
#include <Jolt/Core/UnorderedMap.h>
#include <Jolt/Core/UnorderedSet.h>
#include <queue>
#include <fstream>

Go to the source code of this file.

Classes

class  ObjectStreamOut
 

Typedefs

template<class T >
using Queue = std::queue< T, std::deque< T, STLAllocator< T > > >
 

Typedef Documentation

◆ Queue

template<class T >
using Queue = std::queue<T, std::deque<T, STLAllocator<T> >>