Jolt Physics
A multi core friendly Game Physics Engine
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PhysicsUpdateContext.h File Reference

Go to the source code of this file.

Classes

class  PhysicsUpdateContext
 Information used during the Update call. More...
 
struct  PhysicsUpdateContext::SubStep
 Structure that contains job handles for each integration sub step. More...
 
struct  PhysicsUpdateContext::SubStep::CCDBody
 Contains the information needed to cast a body through the scene to do continuous collision detection. More...
 
struct  PhysicsUpdateContext::BodyPairQueue
 
struct  PhysicsUpdateContext::Step
 Structure that contains data needed for each collision step. More...