![]()  | 
  
    Jolt Physics
    
   A multi core friendly Game Physics Engine 
   | 
 
#include <EstimateCollisionResponse.h>
Public Attributes | |
| float | mContactImpulse | 
| Estimated contact impulses (kg m / s)  More... | |
| float | mFrictionImpulse1 | 
| Estimated friction impulses in the direction of tangent 1 (kg m / s)  More... | |
| float | mFrictionImpulse2 | 
| Estimated friction impulses in the direction of tangent 2 (kg m / s)  More... | |
| float CollisionEstimationResult::Impulse::mContactImpulse | 
Estimated contact impulses (kg m / s)
| float CollisionEstimationResult::Impulse::mFrictionImpulse1 | 
Estimated friction impulses in the direction of tangent 1 (kg m / s)
| float CollisionEstimationResult::Impulse::mFrictionImpulse2 | 
Estimated friction impulses in the direction of tangent 2 (kg m / s)