|  | Jolt Physics
    A multi core friendly Game Physics Engine | 
Holds a single geometry draw call. More...
#include <DebugRendererRecorder.h>
| Public Attributes | |
| RMat44 | mModelMatrix | 
| Color | mModelColor | 
| uint32 | mGeometryID | 
| ECullMode | mCullMode | 
| ECastShadow | mCastShadow | 
| EDrawMode | mDrawMode | 
Holds a single geometry draw call.
| ECastShadow DebugRendererRecorder::GeometryBlob::mCastShadow | 
| ECullMode DebugRendererRecorder::GeometryBlob::mCullMode | 
| EDrawMode DebugRendererRecorder::GeometryBlob::mDrawMode | 
| uint32 DebugRendererRecorder::GeometryBlob::mGeometryID | 
| Color DebugRendererRecorder::GeometryBlob::mModelColor | 
| RMat44 DebugRendererRecorder::GeometryBlob::mModelMatrix |