![]()  | 
  
    Jolt Physics
    
   A multi core friendly Game Physics Engine 
   | 
 
#include <Jolt/Core/HashCombine.h>Go to the source code of this file.
Classes | |
| class | BodyID | 
| ID of a body. This is a way of reasoning about bodies in a multithreaded simulation while avoiding race conditions.  More... | |