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Jolt Physics
A multi core friendly Game Physics Engine
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Go to the source code of this file.
Classes | |
| class | BroadPhaseLayer |
| class | BroadPhaseLayerInterface |
| Interface that the application should implement to allow mapping object layers to broadphase layers. More... | |
| class | ObjectVsBroadPhaseLayerFilter |
| Class to test if an object can collide with a broadphase layer. Used while finding collision pairs. More... | |
| class | BroadPhaseLayerFilter |
| Filter class for broadphase layers. More... | |
| class | DefaultBroadPhaseLayerFilter |
| Default filter class that uses the pair filter in combination with a specified layer to filter layers. More... | |
| class | SpecifiedBroadPhaseLayerFilter |
| Allows objects from a specific broad phase layer only. More... | |