Jolt Physics
A multi core friendly Game Physics Engine
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DebugRenderer::Geometry Class Reference

A geometry primitive containing triangle batches for various lods. More...

#include <DebugRenderer.h>

Inheritance diagram for DebugRenderer::Geometry:
RefTarget< Geometry >

Public Member Functions

JPH_OVERRIDE_NEW_DELETE Geometry (const AABox &inBounds)
 Constructor. More...
 
 Geometry (const Batch &inBatch, const AABox &inBounds)
 
- Public Member Functions inherited from RefTarget< Geometry >
 RefTarget ()=default
 Constructor. More...
 
 RefTarget (const RefTarget &)
 
 ~RefTarget ()
 assert no one is referencing us More...
 
void SetEmbedded () const
 
RefTargetoperator= (const RefTarget &)
 Assignment operator. More...
 
uint32 GetRefCount () const
 Get current refcount of this object. More...
 
void AddRef () const
 Add or release a reference to this object. More...
 
void Release () const
 

Public Attributes

Array< LODmLODs
 All level of details for this mesh. More...
 
AABox mBounds
 Bounding box that encapsulates all LODs. More...
 

Additional Inherited Members

- Static Public Member Functions inherited from RefTarget< Geometry >
static int sInternalGetRefCountOffset ()
 INTERNAL HELPER FUNCTION USED BY SERIALIZATION. More...
 
- Protected Attributes inherited from RefTarget< Geometry >
atomic< uint32mRefCount
 Current reference count. More...
 
- Static Protected Attributes inherited from RefTarget< Geometry >
static constexpr uint32 cEmbedded
 A large value that gets added to the refcount to mark the object as embedded. More...
 

Detailed Description

A geometry primitive containing triangle batches for various lods.

Constructor & Destructor Documentation

◆ Geometry() [1/2]

JPH_OVERRIDE_NEW_DELETE DebugRenderer::Geometry::Geometry ( const AABox inBounds)
inline

Constructor.

◆ Geometry() [2/2]

DebugRenderer::Geometry::Geometry ( const Batch inBatch,
const AABox inBounds 
)
inline

Member Data Documentation

◆ mBounds

AABox DebugRenderer::Geometry::mBounds

Bounding box that encapsulates all LODs.

◆ mLODs

Array<LOD> DebugRenderer::Geometry::mLODs

All level of details for this mesh.


The documentation for this class was generated from the following file: