Jolt Physics
A multi core friendly Game Physics Engine
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SkeletonMapper::Chain Class Reference

A joint chain that starts with a 1-on-1 mapped joint and ends with a 1-on-1 mapped joint with intermediate joints that cannot be mapped. More...

#include <SkeletonMapper.h>

Public Member Functions

 Chain ()=default
 
 Chain (Array< int > &&inJointIndices1, Array< int > &&inJointIndices2)
 

Public Attributes

Array< int > mJointIndices1
 Joint chain from skeleton 1. More...
 
Array< int > mJointIndices2
 Corresponding joint chain from skeleton 2. More...
 

Detailed Description

A joint chain that starts with a 1-on-1 mapped joint and ends with a 1-on-1 mapped joint with intermediate joints that cannot be mapped.

Constructor & Destructor Documentation

◆ Chain() [1/2]

SkeletonMapper::Chain::Chain ( )
default

◆ Chain() [2/2]

SkeletonMapper::Chain::Chain ( Array< int > &&  inJointIndices1,
Array< int > &&  inJointIndices2 
)
inline

Member Data Documentation

◆ mJointIndices1

Array<int> SkeletonMapper::Chain::mJointIndices1

Joint chain from skeleton 1.

◆ mJointIndices2

Array<int> SkeletonMapper::Chain::mJointIndices2

Corresponding joint chain from skeleton 2.


The documentation for this class was generated from the following file: