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    Jolt Physics
    
   A multi core friendly Game Physics Engine 
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Joints that should have their translation locked (fixed) More...
#include <SkeletonMapper.h>
Public Attributes | |
| int | mJointIdx | 
| Joint index of joint with locked translation (in skeleton 2)  More... | |
| int | mParentJointIdx | 
| Parent joint index of joint with locked translation (in skeleton 2)  More... | |
| Vec3 | mTranslation | 
| Translation of neutral pose.  More... | |
Joints that should have their translation locked (fixed)
| int SkeletonMapper::Locked::mJointIdx | 
Joint index of joint with locked translation (in skeleton 2)
| int SkeletonMapper::Locked::mParentJointIdx | 
Parent joint index of joint with locked translation (in skeleton 2)
| Vec3 SkeletonMapper::Locked::mTranslation | 
Translation of neutral pose.