Jolt Physics
A multi core friendly Game Physics Engine
|
Go to the source code of this file.
Enumerations | |
enum class | EAllowedDOFs : uint8 { None = 0b000000 , All = 0b111111 , TranslationX = 0b000001 , TranslationY = 0b000010 , TranslationZ = 0b000100 , RotationX = 0b001000 , RotationY = 0b010000 , RotationZ = 0b100000 , Plane2D = TranslationX | TranslationY | RotationZ } |
Enum used in BodyCreationSettings and MotionProperties to indicate which degrees of freedom a body has. More... | |
Functions | |
constexpr EAllowedDOFs | operator| (EAllowedDOFs inLHS, EAllowedDOFs inRHS) |
Bitwise OR operator for EAllowedDOFs. More... | |
constexpr EAllowedDOFs | operator& (EAllowedDOFs inLHS, EAllowedDOFs inRHS) |
Bitwise AND operator for EAllowedDOFs. More... | |
constexpr EAllowedDOFs | operator^ (EAllowedDOFs inLHS, EAllowedDOFs inRHS) |
Bitwise XOR operator for EAllowedDOFs. More... | |
constexpr EAllowedDOFs | operator~ (EAllowedDOFs inAllowedDOFs) |
Bitwise NOT operator for EAllowedDOFs. More... | |
constexpr EAllowedDOFs & | operator|= (EAllowedDOFs &ioLHS, EAllowedDOFs inRHS) |
Bitwise OR assignment operator for EAllowedDOFs. More... | |
constexpr EAllowedDOFs & | operator&= (EAllowedDOFs &ioLHS, EAllowedDOFs inRHS) |
Bitwise AND assignment operator for EAllowedDOFs. More... | |
constexpr EAllowedDOFs & | operator^= (EAllowedDOFs &ioLHS, EAllowedDOFs inRHS) |
Bitwise XOR assignment operator for EAllowedDOFs. More... | |
|
strong |
Enum used in BodyCreationSettings and MotionProperties to indicate which degrees of freedom a body has.
Enumerator | |
---|---|
None | No degrees of freedom are allowed. Note that this is not valid and will crash. Use a static body instead. |
All | All degrees of freedom are allowed. |
TranslationX | Body can move in world space X axis. |
TranslationY | Body can move in world space Y axis. |
TranslationZ | Body can move in world space Z axis. |
RotationX | Body can rotate around world space X axis. |
RotationY | Body can rotate around world space Y axis. |
RotationZ | Body can rotate around world space Z axis. |
Plane2D | Body can only move in X and Y axis and rotate around Z axis. |
|
constexpr |
Bitwise AND operator for EAllowedDOFs.
|
constexpr |
Bitwise AND assignment operator for EAllowedDOFs.
|
constexpr |
Bitwise XOR operator for EAllowedDOFs.
|
constexpr |
Bitwise XOR assignment operator for EAllowedDOFs.
|
constexpr |
Bitwise OR operator for EAllowedDOFs.
|
constexpr |
Bitwise OR assignment operator for EAllowedDOFs.
|
constexpr |
Bitwise NOT operator for EAllowedDOFs.