Jolt Physics
A multi core friendly Game Physics Engine
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BroadPhaseLayer.h File Reference

Go to the source code of this file.

Classes

class  BroadPhaseLayer
 
class  BroadPhaseLayerInterface
 Interface that the application should implement to allow mapping object layers to broadphase layers. More...
 
class  ObjectVsBroadPhaseLayerFilter
 Class to test if an object can collide with a broadphase layer. Used while finding collision pairs. More...
 
class  BroadPhaseLayerFilter
 Filter class for broadphase layers. More...
 
class  DefaultBroadPhaseLayerFilter
 Default filter class that uses the pair filter in combination with a specified layer to filter layers. More...
 
class  SpecifiedBroadPhaseLayerFilter
 Allows objects from a specific broad phase layer only. More...