Jolt Physics
A multi core friendly Game Physics Engine
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Classes | |
class | AllHitCollisionCollector< CollectorType > |
Simple implementation that collects all hits and optionally sorts them on distance. More... | |
class | ClosestHitCollisionCollector< CollectorType > |
Simple implementation that collects the closest / deepest hit. More... | |
class | AnyHitCollisionCollector< CollectorType > |
Simple implementation that collects any hit. More... | |