Jolt Physics
A multi core friendly Game Physics Engine
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CollisionCollectorImpl.h File Reference

Go to the source code of this file.

Classes

class  AllHitCollisionCollector< CollectorType >
 Simple implementation that collects all hits and optionally sorts them on distance. More...
 
class  ClosestHitCollisionCollector< CollectorType >
 Simple implementation that collects the closest / deepest hit. More...
 
class  AnyHitCollisionCollector< CollectorType >
 Simple implementation that collects any hit. More...