Jolt Physics
A multi core friendly Game Physics Engine
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#include <Jolt/Physics/Body/BodyID.h>
#include <Jolt/Core/NonCopyable.h>
#include <Jolt/Core/Atomics.h>
Go to the source code of this file.
Classes | |
class | IslandBuilder |
Keeps track of connected bodies and builds islands for multithreaded velocity/position update. More... | |