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Jolt Physics
A multi core friendly Game Physics Engine
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TriangleCodecIndexed8BitPackSOA4Flags.h File Reference

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Classes

class  TriangleCodecIndexed8BitPackSOA4Flags
 
class  TriangleCodecIndexed8BitPackSOA4Flags::TriangleHeader
 
struct  TriangleCodecIndexed8BitPackSOA4Flags::VertexData
 A single packed vertex. More...
 
struct  TriangleCodecIndexed8BitPackSOA4Flags::TriangleBlock
 A block of 4 triangles. More...
 
struct  TriangleCodecIndexed8BitPackSOA4Flags::TriangleBlockHeader
 A triangle header, will be followed by one or more TriangleBlocks. More...
 
class  TriangleCodecIndexed8BitPackSOA4Flags::ValidationContext
 This class is used to validate that the triangle data will not be degenerate after compression. More...
 
class  TriangleCodecIndexed8BitPackSOA4Flags::EncodingContext
 This class is used to encode and compress triangle data into a byte buffer. More...
 
class  TriangleCodecIndexed8BitPackSOA4Flags::DecodingContext
 This class is used to decode and decompress triangle data packed by the EncodingContext. More...