Jolt Physics
A multi core friendly Game Physics Engine
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BodyLockInterfaceLocking Member List

This is the complete list of members for BodyLockInterfaceLocking, including all inherited members.

BodyLockInterface(BodyManager &inBodyManager)BodyLockInterfaceLockinginlineexplicit
GetAllBodiesMutexMask() constBodyLockInterfaceinline
GetMutexMask(const BodyID *inBodies, int inNumber) const overrideBodyLockInterfaceLockinginlinevirtual
LockRead(const BodyID &inBodyID) const overrideBodyLockInterfaceLockinginlinevirtual
LockRead(MutexMask inMutexMask) const overrideBodyLockInterfaceLockinginlinevirtual
LockWrite(const BodyID &inBodyID) const overrideBodyLockInterfaceLockinginlinevirtual
LockWrite(MutexMask inMutexMask) const overrideBodyLockInterfaceLockinginlinevirtual
mBodyManagerBodyLockInterfaceprotected
MutexMask typedefBodyLockInterface
NonCopyable()=defaultNonCopyable
NonCopyable(const NonCopyable &)=deleteNonCopyable
operator=(const NonCopyable &)=deleteNonCopyable
TryGetBody(const BodyID &inBodyID) constBodyLockInterfaceinline
UnlockRead(SharedMutex *inMutex) const overrideBodyLockInterfaceLockinginlinevirtual
UnlockRead(MutexMask inMutexMask) const overrideBodyLockInterfaceLockinginlinevirtual
UnlockWrite(SharedMutex *inMutex) const overrideBodyLockInterfaceLockinginlinevirtual
UnlockWrite(MutexMask inMutexMask) const overrideBodyLockInterfaceLockinginlinevirtual
~BodyLockInterface()=defaultBodyLockInterfacevirtual